AI Insights · Timothy · June 2024
Top 5 Final Fantasy Games Performance in Turkey, Q2 2024
In Q2 2024, the top 5 Final Fantasy games in Turkey showed varied performance metrics, with notable trends in revenue, downloads, and active users.
In Q2 2024, the top 5 Final Fantasy games on a unified platform in Turkey displayed diverse performance metrics. Data from Sensor Tower provides key insights into revenue, downloads, and weekly active users for these games.
FINAL FANTASY BE:WOTV saw a notable increase in revenue, peaking at approximately $298 in the last week of June. A significant jump was observed in mid-May with $124 and continued to rise, reaching $128 in the following week. Despite fluctuations, the game maintained a positive revenue trajectory throughout the quarter.
FINAL FANTASY VII EVER CRISIS experienced a mixed performance. Revenue started strong at $133 in early April but saw a decline, hitting a low of $18 in early June before slightly recovering to $48 by mid-June. Downloads were relatively low, with the highest being 10K in late April. Weekly active users were stable, averaging around 220K throughout the quarter.
FINAL FANTASY BRAVE EXVIUS had modest revenue figures, with notable increases in mid-May and June, peaking at $29. Although the game did not show significant download activity, its revenue trends indicated steady user engagement.
FINAL FANTASY VI displayed consistent download numbers, with peaks of 26K in late April and 18K in early June. Revenue, however, remained relatively low, with slight increases in early June, reaching $11. The overall trend suggests stable but modest performance in terms of user acquisition and monetization.
FINAL FANTASY DIMENSIONS showed steady download activity, with a peak of 14K in late April. Revenue saw a slight uptick in mid-June, reaching $19. The consistent download figures indicate a stable player base, though revenue growth was limited.
For more detailed insights, visit Sensor Tower.